

Strip the physical and knock down the clusters around malady.Įach fight you need to look at the enemies and understand the best ways to counter them as a new player. (Oil + arrow head) They will do pure physical dmg, converting all elemental effects you have to just dent the armor. Use the surface as a lightning conductor to spread stuns around. Infect will spread to any without physical armor though, so watch your own people. The debuff not only reduces enemy constitution, but reduces dmg delt by 35%. Necro - If you remove all physical armor from the enemy Infect is the best spell you can use. From memory have 0 magic armor, so control them with crowd control (stuns from your ranger, or spells etc) Or just unleash the fires of hell upon the battlefield. Fortify malady to give her the time she needs. Slowing the tide of enemies with oil and such to buy you more time. You also have the option to boost magic armor, but that isnt a huge help here. Hydro - Can heal, but it also has Cryotherepy. Dodge is the easiest counter, and the best solution for this fight. All but 1 enemy on that boat who will strike you are weapon based attackers. Dont forget you also should have access to the dodge ability, to increase malady's dodge chance by 90%. What do you learn from that?Īero - Strengths lie in stuns and teleports. You need to open your mind and look at your possibilities. If they would have just Divinity 3 instead of Baldur's gate I'd be more than fine them having this kind of writing in the game.Well. Based on this Malady character and few others I'm quite frightful at Larian doing a sequel to Baldur's Gate and destroying it's legacy with stupidly written characters. Or you can write the character like Jon Irenicus in Baldur's Gate 2: Shadows of Awn, similar kind of character who acts as a story driving character in the game yet the writing is so much better and the character is widely considered as a classic RPG villain. I mean, you can write this kind of condescending and arrogant characters several ways, you can do it like here with Malady and be overly comical and fury inducing. But it just destroys all the immersion from playing the game when you get super annoyed when this character is on the screen. Why does it have to be such an annoying character, the writers at Larian really outdid themselves. At the end of the game Malady will approach you before the final battle and pray for you.Īnyone else can't take this character seriously? It's so poorly written and overdone.And no matter what ending you pick, the lady vengeance will also be restored.) if you purge yourself, she will still restore your soul somehow. (Note that this will prevent her from helping Lohse against the doctor. For Divinity: Original Sin II - Definitive Edition on the PlayStation 4, a GameFAQs message board topic titled Malady wont appear in Doctors Orders.

She will die in the beginning of the final chapter if this is done.

She can be seen discussing it with The Advocate on Bloodmoon Island.

Apparently Malady made some kind of deal with Adramahlihk (also known as The Doctor) and would like to get out of it.If you have Lohse in your party, Malady can help her to weaken the demon that possesses her in the quest Doctor's Orders.After finishing Act 1 you set sail on the Lady Vengeance.She appears after defeating Bishop Alexandar in the Abandoned Camp and proceeds to help the party throughout the game. Malady is an NPC in Divinity: Original Sin 2.
